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Menu Bar Status Logic

What is shown

  • We surface the current agent work state in the menu bar icon and in the first status row of the menu.
  • Health status is hidden while work is active; it returns when all sessions are idle.
  • The “Nodes” block in the menu lists devices only (gateway bridge nodes via node.list), not client/presence entries.
  • A “Usage” section appears under Context when provider usage snapshots are available.

State model

  • Sessions: events arrive with runId (per-run) plus sessionKey in the payload. The “main” session is the key main; if absent, we fall back to the most recently updated session.
  • Priority: main always wins. If main is active, its state is shown immediately. If main is idle, the most recently active non‑main session is shown. We do not flip‑flop mid‑activity; we only switch when the current session goes idle or main becomes active.
  • Activity kinds:
    • job: high‑level command execution (state: started|streaming|done|error).
    • tool: phase: start|result with toolName and meta/args.

IconState enum (Swift)

  • idle
  • workingMain(ActivityKind)
  • workingOther(ActivityKind)
  • overridden(ActivityKind) (debug override)

ActivityKind → glyph

  • bash → 💻
  • read → 📄
  • write → ✍️
  • edit → 📝
  • attach → 📎
  • default → 🛠️

Visual mapping

  • idle: normal critter.
  • workingMain: badge with glyph, full tint, leg “working” animation.
  • workingOther: badge with glyph, muted tint, no scurry.
  • overridden: uses the chosen glyph/tint regardless of activity.

Status row text (menu)

  • While work is active: <Session role> · <activity label>
    • Examples: Main · bash: pnpm test, Other · read: apps/macos/Sources/Clawdbot/AppState.swift.
  • When idle: falls back to the health summary.

Event ingestion

  • Source: control‑channel agent events (ControlChannel.handleAgentEvent).
  • Parsed fields:
    • stream: "job" with data.state for start/stop.
    • stream: "tool" with data.phase, name, optional meta/args.
  • Labels:
    • bash: first line of args.command.
    • read/write: shortened path.
    • edit: path plus inferred change kind from meta/diff counts.
    • fallback: tool name.

Debug override

  • Settings ▸ Debug ▸ “Icon override” picker:
    • System (auto) (default)
    • Working: main (per tool kind)
    • Working: other (per tool kind)
    • Idle
  • Stored via @AppStorage("iconOverride"); mapped to IconState.overridden.

Testing checklist

  • Trigger main session job: verify icon switches immediately and status row shows main label.
  • Trigger non‑main session job while main idle: icon/status shows non‑main; stays stable until it finishes.
  • Start main while other active: icon flips to main instantly.
  • Rapid tool bursts: ensure badge does not flicker (TTL grace on tool results).
  • Health row reappears once all sessions idle.